2DPlatformer
The completed, now modified version of the 2DPlatformer project.
Proposed modifications:
- Add a new player mechanic (a dash, a gun? who knows?)
- Polished levels with refined enemy variants and maybe new behaviors?
- Secret Level
Actual Modifications:
- Overhauled existing mechanics and UI to promote a more passive explorational experience
- Meticulous, cohesive level design
- Reworked enemy variants to make use of platforming mechanics
- Added a fourth level
- Added a "Notes" button that details the thoughts of the character per level (IT'S A STORY!)
Assets provided by MSU, Put together by James Wunsche.
I need to calm down on these. This was not feasible.